######################################################### 
# Various manual light overrides for lot lighting.
#

######################################################### 
#
# Set diffusion constants for practical lights
#
# diffusionSourceIntensity defaults to 10
# diffusionSourceColor default to white (1, 1, 1)
# diffusionSourceMin defaults to (-0.5, -0.5)
# diffusionSourceMax defaults to (0.5, 0.5)
# diffusionSourceIsDirectional defaults to false
# diffusionSourceDirectionalFalloff defaults to false

setf wConeMul 40
setf wPenMul  20

# LightRigs
sinclude "LightRigs/PieMenu.txt"
sinclude "LightRigs/terrainThumbnails.txt"
sinclude "LightRigs/SimThumbnails.txt"
sinclude "LightRigs/CASThumbnails.txt"

# CAS
sinclude "cas/casNeighborhoodPose.txt"
sinclude "cas/casStudio.txt"

# -- Studio lights --
sinclude "objects/lightingFloorStudioUmbrella.txt"
sinclude "objects/lightingFloorStudioBoom.txt"
sinclude "objects/lightingFloorStudioDiffuser.txt"
sinclude "objects/lightingFloorStudioBarnDoors.txt"
sinclude "objects/lightingFloorStudioBoxDiffuser.txt"

sinclude "windows/windows.txt"

sinclude "objects/colors.txt"
sinclude "objects/lightObjects.txt"
sinclude "objects/SpecialObjects.txt"
sinclude "CAS_lighting.txt"